I finished Fall: or, Dodge in Hell, the latest novel from Neal Stephenson, and I’m conflicted between parts I found fascinating and thoughtful and parts I found tedious and unsatisfying. This division almost exactly follows the division of the story itself into real and virtual worlds. I liked the former, but the latter not so much.
Unfortunately, at least the last third of the book involves a Medieval fantasy quest that takes place in the virtual reality. The early parts of the story in the VR are fairly interesting, but the quest really left me cold, and I found myself skimming pages.
I give it a positive rating, but it’s my least-liked Stephenson novel.