Tag Archives: soft SF

Fall: or, Dodge in Hell

I finished Fall: or, Dodge in Hell, the latest novel from Neal Stephenson, and I’m conflicted between parts I found fascinating and thoughtful and parts I found tedious and unsatisfying. This division almost exactly follows the division of the story itself into real and virtual worlds. I liked the former, but the latter not so much.

Unfortunately, at least the last third of the book involves a Medieval fantasy quest that takes place in the virtual reality. The early parts of the story in the VR are fairly interesting, but the quest really left me cold, and I found myself skimming pages.

I give it a positive rating, but it’s my least-liked Stephenson novel.

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SF Hardness

science fictionScience Fiction — or rather Speculative Fiction — has the general quality that it contains all other fiction genres. There is mystery and detective science fiction. There is romance (and sexual) science fiction. Action? Horror? Psychological thriller? Drama and pathos? Allegory? Westerns? Science fiction has them all and more.

In a sense, SF is just a property that fiction can have. I’ve tried to explain what I think that property is. I also took a stab at separating science fiction from fantasy. Now that thread resumes to explore the idea of SF hardness.

But first we return to and start with…

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