Put on your arithmetic caps, dear readers. Also your math mittens, geometry galoshes and cosine coats. Today we’re venturing after numeric prey that lurks down among the lines and angles.
There’s no danger, at least not to life or limb, but I can’t promise some ideas won’t take root in your brain. There’s a very real danger of learning something when you venture into dark territory such as this. Even the strongest sometimes succumb, so hang on to your hats (and galoshes and mittens and coats and brains).
Today we’re going after vectors and scalars (and some other game)!
Throwing like a girl!
I’ve introduced the idea of an inertial frame of reference. This is when we, and objects in our frame, are either standing still or moving with constant (straight-line) motion. In this situation, we can’t tell if we’re really moving or standing still relative to some other frame of reference. In fact, the question is meaningless.
I’ve also introduced the idea that objects moving within our frame — moving (or standing still) along with us, but also moving from our perspective — move differently from the perspective of other frames. Specifically, the speed appears different.
Now I’ll dig deeper into that and introduce a crucial exception.