Tag Archives: constructive geometry

Sideband #46: POV-Ray 101

Take a seat!

Take a seat! (click for big)

As promised last time, my simple tour of POV-Ray continues with some examples a bit more interesting than an abacus stone or a box with holes in it. Time to move beyond a bunch of teal-colored spheres! (How about a bunch of hunter-green cones?)

I think it’s nice to have a place to sit while I lecture, so I’m going to use my digital woodworking set to provide a bar stool (and maybe a beer). The beauty of the virtual world is that , well, free stools (and maybe beers) for everybody.

Because I don’t just make a stool. I make a thing that makes stools.

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Sideband #45: POV-Ray 101

Sideband ElectrodeRecently I took you on a tour of a virtual theatre I “built” to help illustrate a post about light and color. It’s virtual because it wasn’t built with wood or metal or rock, but only with 100% natural electrons grown in the U.S.A. (free range; no pesticides or antibiotics).

I also showed you some smaller objects I built with the same tool: a freeware ray tracing application, called POV-Ray. The application is a “rendering engine.” It takes your design and renders it as a 3D image, complete with textures, shadows, reflections and a variety of other life-like effects.

Today I’m going to take you down into the engine room!

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